26 Sep 12, 11:22 AMCopland: Hello
25 Sep 12, 01:39 PMSong-Guest: Hello!
21 Sep 12, 11:44 AMCopland: I've got some computer updates to do, not sure when i'll be back in posting business
20 Sep 12, 05:14 PMCopland: yeah, i think i have a better way to explain. let me know if it comes out clearer
20 Sep 12, 04:17 PMVeloxCogtanis: ohhhhhhhhhhhhhh! I get it now!
20 Sep 12, 01:56 PMCopland: i completely understand. i didn't set the stage properly. was trying to leave it open for noseybuckets with the intention of people wanting to see a building fall down.
20 Sep 12, 01:13 PMVeloxCogtanis: Like, I have a moderate understanding of what you are trying to do, but I'm having a hard time writing my character into this scenario. If it's what I think it is. Then once it fleshes out, it will be awesome!
19 Sep 12, 11:20 AMCopland: i have to rethink it to make it work better
19 Sep 12, 11:19 AMCopland: yeah, it's not my best
18 Sep 12, 06:31 PMVeloxCogtanis: having a hard time going off of that copland buddy
17 Sep 12, 11:37 PMCopland: posted it
15 Sep 12, 08:38 PMVeloxCogtanis: excited about that!
15 Sep 12, 08:19 PMCopland: i've got an idea for a new plot, but i still have to flesh a few things out
12 Sep 12, 01:24 PMJava: @Ludoc, if you have any questions/comments/cocerns, let the staff know or post in the Help Desk!
12 Sep 12, 01:22 PMJava: No worries Deus! And hi Ludoc!
11 Sep 12, 10:01 PMDeusEx: so sorry everyone... muse hasn't been my friend and I've been soooo busy.
11 Sep 12, 05:29 PMVeloxCogtanis: Hai Ludoc!
11 Sep 12, 12:45 PMLudoc: hello?
11 Sep 12, 01:25 AMLortor: Thanks! figuered I should finally post things now
10 Sep 12, 05:54 PMVeloxCogtanis: Hey Lortor!! Good post! I'm still laughing!! XD